Resin models
Many collectors have been asking why AUTOArt does
not produce models made out of resin. As a matter of fact, AUTOArt has done a
few special projects in resin, but only models in large scales such as 1/8 and
1/5 which sell directly to car makers. Because the quantity requirement is so
small and the scale is so large, it is not commercially viable to tool up to
make the models in die-cast metal, simply because the mold investment would be
too high.
Special project of scale 1/5 resin
model produced by Autoart. Only a few pieces have been
produced.
Regardless of the materials used, a model car
requires a mold in which to be cast. To cast a zinc metal die-cast model
requires the use of a steel mold. However, a resin model is cast in a silicon
rubber mold.
Tooling a full set of die-cast steel molds for one
model is expensive. The tooling investment for a 1/18-scale model car can be in
the region of US$100,000 to $200,000, depending on the complexity of the model
and the number of components. It requires, at minimum, several months of
engineering work to produce a complete set of steel molds. Once the mold is
made, the product is cast in a split-second by injecting the molten metal into
the mold cavity with a high-pressure casting machine. Hence, large quantities of
products can be manufactured continuously and precisely, and the life of a mold
tooled in high-grade steel can be as much as one million “shots,” or
die-castings. It is therefore the most economical way to manufacture model cars
in a large quantity, and all mass-market, toy-grade die-cast model cars are
manufactured in such steel molds in order to make the product as cheaply as
possible.
The steel mold of a scale 1/18 car
body. It weights half a ton.
However, if the intended selling quantity is
only a few thousand pieces, then a steel mold is also the most expensive way to
manufacture the product because the investment in the tooling is amortized over
a smaller quantity. Divided by only a few thousand pieces, tooling costs can get
as high as US$40 per model car.
Resin models are cast in a silicon-rubber mold,
and a set of such molds costs a fraction of that for steel molds—in fact, only
hundreds of dollars to maybe a few thousand dollars. When the development of the
model is completed, it takes only a few days to produce the silicon-rubber
molds, versus months for the steel molds. Resin is thus the ideal material for
manufacturing a small quantity of model cars, in any scale, especially ones that
require the shortest possible lead time for launch into the market.
A large silicon rubber mold half for
casting large resin object. There are intricate lines and contour in the rubber
mold which would not be found in steel mould due to the draft
angle.
We often see that a resin model of a newly
launched car is always the first to appear in the market. It can be so quick
that within weeks after the real car is officially unveiled to the public, the
resin model is already available in stores. In contrast, a die-cast model car
in 1/18-scale requires at least nine months of development and mold
making.
A small silicon rubber mold to cast
small resin object
Lead time to market is one of the biggest
advantages to resin models. Because a silicon-rubber mold is elastic, the mold
design can be simpler, and draft angle is not a major concern. That means
complicated shapes can be cast easily. Also, producing a silicon-rubber mold is
relatively simple and involves the mixing of the chemical compounds that form
its material, and then pouring it into a small chamber containing the pattern.
Within hours, the silicon is cured. In contrast, a steel mold is made of very
hard material, and the cavities of the model’s pattern are formed by careful and
time-consuming hand grinding and trimming, with electrical discharging and
manual polishing as final steps. That’s why it can take months to complete a
set. The upside is that steel tooling lasts for hundreds of thousands of
“shots,” or molten-metal injections, whereas a silicon-rubber mold, in most
cases, cannot survive more than a hundred injections. Hence, the smaller runs of
resin models.
High detailed scale 1/18 resin model launched into
the market within two or three months time after the debut of the real
car.
Resin has another advantage: it is much softer
than zinc metal. Hence, the labor-intensive trimming and polishing of a resin
model requires less time than one rendered in metal. Fine details are easier to
cast in resin, and the model can be well presented with many intricate parts
attached.
Fine detailed interior made of resin
in scale 1/8
However, there are major shortcomings to resin
models, mainly in the nature of the resin material itself. It is much weaker
structurally than die-cast zinc-metal, and it may deform after some years as it
ages. Working doors and bonnets cannot be made accurately, with a fine air gap
around them, because a doorframe cast in resin is not rigid enough, especially
in the area of A- and B-pillars. Moreover, the fixing of the hinges is also
very fragile, and they can easily break if not handled carefully. Therefore, to
avoid such problems, most resin models are made without any working doors or
bonnets.
A high-detailed scale 1/43 resin model
with workable doors and bonnets. The model is retailed for over
US$200.
When it comes to painting the model, there is also
a big difference between resin and zinc. Paint requires baking time in an oven
to cure properly, a step needed to ensure the paint achieves an accurate
glossiness. Such oven curing can be done on metal, but not on resin, which will
deform in the heat of an oven. Thus, the paint used on a resin model cannot be
oven baked; it requires extra clear coating to achieve the desired glossiness.
So while the color painted on metal will yield a similar effect to a real car,
the paint finish on a resin model can appear very glossy, but only with clear
coating, which somehow lacks the look and solid feel of single-step
painting.
On resin models, colorful racing liveries are
mostly done with water decals due to the small quantity of models being
manufactured. Pad printing or “tampon” printing yields a better result than
using water decals, because the colors are printed directly onto the body rather
than printed onto the decal membrane. But the pad printing process involves high
setup costs, especially if the livery consists of many colors, and that’s only
economically feasible if thousands of pieces will be manufactured. Therefore,
practically all the racing versions of resin models use water decals. Water
decals age and can become brittle and vulnerable to scratches after some years.
They also require great skill to apply precisely, and on the assembly line,
maintaining a consistency of workmanship among the models becomes
problematic.
The common problem of water decal: the
transparent membrane between the words can turn yellowish after many years of
storage.
The windscreens and side windows of resin models
are made of clear acrylic sheet that is cut into shape and press-formed into the
required contour. Clear acrylic sheet can be so thin that it appears almost
like real glass in miniature form, so that the interior is clearly visible
without any distortion. However, when the contour of the glass is curvy, it is
a great challenge to form the correct shape from a flat sheet, and we can see
many resin models in the market that are not well-made in the area of the
windscreen and side windows. On the other hand, injection-molded plastic, which
is used for windows in die-cast zinc models, can be made in practically any
contour using a mold that replicates the exact contour of the real thing.
Because injection plastic mold is expensive to make, it is seldom used in resin
model due to the small quantity being produced.
Also, chrome plating, as on a bumper or headlight
reflector, is something that cannot be done realistically on resin models.
Putting the shiny-metal effect on resin material can only be achieved by vacuum
metallization (or, vacuum plating). However, when done, the surface is not as
brilliant as compared to a real car, for which “wet chrome plating” is used and
in which the part is required to be dipped in acid compounds for pre-treatment.
For a model, only injection-molded plastic and die-cast zinc metal can be plated
using the same wet chrome plating technique as the real car to replicate the
same finish.
Thus, on resin models, metal trim tends to be
rendered with thin, etched stainless steel plate, and that is expensive and
labor intensive to apply. Such finely etched parts can appear very accurate and
nice on a model car, but when it comes to components like the window frame
around the windscreen and the side windows, such as that found on older cars,
etched metal parts are flat and lack the soft edges of the real trim on the
actual car. Moreover, the etched steel pieces are attached to the resin model
purely by gluing. When the glue ages, the trim can start to separate and fall
off. Only injection-molded plastic can be replicated realistically to the
accurate shape that duplicates the real thing, and by “wet chrome plating” these
pieces, the same metal texture can be achieved. And the trims are securely
bonded to the body with heat-deformable mounting pins rather than just the
glue.
Another major issue with resin is breakage during
transportation. When the boxes are mishandled, resin models, in particular
those with intricate parts that are long and thin, can break more easily. This
inevitably increases the product’s cost because a higher percentage of breakage
must be factored in. Customers are also not happy when the models they have
bought arrive broken.
For all these reasons, resin models are normally
sold at double- to triple-the-price of die-cast models built to the same scale.
And that’s despite the fact that the resin piece typically has no opening of
doors and bonnets. As we’ve noted, the higher price starts with the development
costs that must be amortized over the smaller number of models that can be
produced on silicon-rubber tooling. Furthermore, the model is entirely handmade,
which is costly to manufacture. Resin mainly caters to a small number of
collectors around the world who want the earliest batch of the new cars being
released and who don’t want to wait for die-cast models that can only be
launched at a much later time. Otherwise, resin model cars are mostly of unique
or rare subjects that will be sold only in quantities of dozens or hundreds of
pieces for the small group of collectors around the world. Or, the model is in a
scale so large that would not be feasible to make it in die-cast
metal.
Other than special project, AUTOArt will not go
into the production of resin models or make it part of our mainstream product
program. We believe die-cast metal, along with injection-molded plastic, is the
most ideal material to make an accurate and collectible model car to our
standards of excellence. Die-cast metal is harder and more challenging and
costly to work with, but the model can be made with much finer detail overall
and at a more affordable price. It is structurally more rigid, and it will
bring pleasure to its owner for much longer.
E questa la risposta di Spark, pubblicata sul loro sito proprio oggi:
THERE IS A LOT OF NONSENSE SPOKEN AND WRITTEN
ABOUT DIECAST METAL OR RESIN AS THE BEST MATERIAL FOR COLLECTORS' MODELS
Diecast Legends in their November 2012 magazine published a well written
response and rebuttal to an article on Auto Art's website regarding the relative
merits of diecast metal versus resin in collectors' model cars. Below we provide
our own view...
We have carefully read Auto Art's article on their web site. Our response
relates, naturally, to our own products and not to models in general which can
vary widely in quality of accuracy, detail and finish.
Auto Art is a manufacturer for whose products we have considerable
professional respect. They are clearly enthusiasts and produce many excellent
models of interesting cars that we, as collectors in our own right, are very
happy to own in our personal collections. But we disagree with various views
expressed in their article.
Firstly we would stress that we do not regard either resin or diecast zinc as
being inherently superior one to the other. We believe that they each have their
place according to the particular model being produced. We ourselves have no
universal preference of material. The only issue for us is choosing the right
material for any given model. We are constantly on the lookout for new materials
and techniques to best reproduce a car and all its components in miniature.
Auto Art are quite right that resin molding allows for a shorter delay
between the appearance of a real car and the model. However when Auto Art refer
to the comparative costs of tooling and the considerably greater cost of steel
versus silicone they are only telling part of the story. A major cost component
of any particular model comes from the research necessary to ensure accuracy.
We employ a team of specialists with different fields of expertise, whether it
be in classic F1, Can Am, Land Speed Record or whatever. These people spend
countless hours researching particular cars in our books and photo libraries, on
the internet and also visiting manufacturers, car shows, races and museums etc.
When they have assembled enough photographs and dimensional data the process of
producing a prototype begins. This is time consuming and expensive, particularly
for any classic cars which cannot be digitally scanned. Scanning reduces the
time to produce a prototype by months. All this very meaningful expense is the
same for any well researched model whether produced in resin or injected metal
and has to be considered as part of the total set up cost.
So for us, the question of whether to use injection molding or resin casting
often boils down to the size of any given production run. Depending on the
model, if an initial run of a particular version of a car is a few thousand or
more we would tend to use diecasting, as indeed we have frequently done in the
past. However it must also be said that some models are, quite simply, better
produced in resin even if the production run is in the thousands. This has to do
with moulding techniques, parting lines and the complicated shapes of some cars
where we are of the opinion that a given model will be more accurate in resin. I
strongly suspect that many collectors do not even notice when we switch back and
forth between materials.
Auto Art is certainly right to point out that it is generally easier to
produce opening doors etc in diecast as resin is fragile.However the problem
does not completely go away in diecast as one is still often left with the
choice of overscaling the hinges and catches or else making them so delicate
they also break easily. Collectors still have to make up their own minds on
whether they want opening parts or not . These can be very successful on some
cars but not necessarily on all. Shut lines can be an issue if they are too
wide.
Perhaps contrary to widespread belief, we use plenty of injection molding for
various small parts, such as wheels, which can be used on a variety of different
cars. It must be said that apart from the initial mold tooling it is easier and
cheaper to produce and assemble injection molded components than comparable
models using resin.
For the foreseeable future I cannot see us ever using injection molding for
windscreens and windows. The quality, transparency and scale thickness of
injection molded windows is, for us, totally unacceptable and can in some cases
ruin an otherwise excellent model, rendering it, especially in 1/43 scale, far
too "toylike" . The method we use is certainly cumulatively more expensive than
injection molding. It is very labour intensive and labour costs in China have
exploded over the past few years.
Auto Art's comparison of the relative costs of trimming and polishing resin
and diecast parts is simplistic and wrong. Diecast pieces never need filling.
Resin often does and this is also very labour intensive.
Auto Art is certainly correct to point out the comparative weakness of resin
versus zinc. However collectors know full well that accurate scale models are
delicate. It is hardly ever the bodywork of a model that breaks with careless
handing but rather the various small attachments such as wing mirrors and
spoilers that break off. This can happen just as easily to a diecast model as a
resin one. Of course if a spoiler is injection molded and overscaled it might
well be stronger but there is, to us, an unacceptable price to pay in reduced
accuracy. Where any of our models do arrive broken in shipment to our
distributors then it is clearly up to us to repair or replace. We take this very
seriously.
We have seen none of the structural deformation in resin models that Auto Art
suggest is possible despite the fact that we have some that are forty years old
in our personal collections. Their comment strikes us as being biased scare
mongering. It also neglects to mention that there have been well documented
cases of diecast zinc deterioration commonly known to collectors as "metal
fatigue" which can result in blistering, expansion, distortion, cracking and
even total collapse of zinc castings. It is only fair to say that this should
not occur in well controlled production processes and indeed I have many sixty
year old Dinky Toys and Solidos which are as perfect now as the day they left
the factory.
Like wise we take issue with Auto art's comments regarding the baking of
paints. We do bake paints in our factory on both resin and diecast models - so
they are simply talking nonsense here. The glossy appearance that they mention
is not inherent to the process of painting on resin but a commercial /aesthetic
choice that some manufacturers have made in response to their clients' demand
for a glossy finish. As it happens we do not like the glossy finish as we feel
it makes the cars look as though they are covered in treacle or honey.
We also take issue with what we would regard as oversimplification of the
choice of pad printing or decals. We use both methods and the choice for us
depends on the individual application. Pad printing can be unsuitable for
surfaces with any great degree of compound curves. They are typically
appropriate for the flatter surfaces of a car far, less so on any distinct
compound curve. So any given model of ours, whether it be diecast or resin, will
have a mixture of pad printing and decals. The issue of the transparent
membrane yellowing with age becomes obvious on a white or silver background but
is not noticeable on most other colours, even on my old 1960s Solido models.
Lastly we would really like to emphasize again we don't care whether a model
is made of resin or diecast zinc. We only care if it is accurate or not. Any
good scale model, diecast or resin, is a fragile and delicate object. It is not
a toy to be pushed around on the floor.
La risposta e' stata messa a conoscenza di tutti quelli registrati sul sito Spark,io infatti stamattina l'ho trovata nella posta in arrivo.
RispondiEliminaBy Marcoparra
Non sono iscritto alla mail-list di Spark, ma un amico me l'ha fatta avere, io di contro ho trovato l'articolo di Auto-Art nel sito...tanta fatica per nulla, David aveva già pubblicato tutto.
RispondiEliminaA causa della mia conoscenza elementare dell'inglese non riesco a cogliere tutte le sfumature, il problema è che mi sono fatto già un'idea...
Spark è partita al contrattacco, si è sentita messa in discussione, ma, leggendo l'articolo di Auto-Art si parte dal 1\18...
Ora...Spark si è buttata anche nel 1\18 e nelle altre scale grandi, ma credo che l'obiettivo di Auto-Art non fosse Macau...ma Saronno e sicuramente mi sbaglio.
Capzioso? Ho visto e letto di peggio, che fossero pochi euro o milioni...
Alfonso